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PAIGE MEEKISON

Applying many years of leadership experience, my unique approach to leadership and management quality will allow you to move forward with confidence and create an environment of innovation and trust with your team. 


Exceptional insight and integrity keep clients coming back.

CV

Experience & Expertise

August 2021 - July 2023

DIRECTOR OF PRODUCTION AND OPERATIONS | SUPERNATURAL STUDIOS 

Senior Leadership: Key member of the Senior Leadership team establishing company culture for a new game studio, driving alignment across the team and facilitating most cross-functional conversations

Production: Improving delivery predictability, multi-year forecasting, and using deep network for creative development problem-solving

  • Unannounced AAA project


Operations: Process establishment with attention to staff engagement and growth across the organization. Championing Diversity, Equity and Inclusion. 

Highlights

  • Net company growth from 6 to 20 people in 6 months

  • Establishing company presence in Vancouver gaming community

November 2020 - May 2021

PRINCIPAL PEOPLE CHAMPION | PROCURIFY TECHNOLOGIES INC

Senior Leadership: Initiated and collaborated with the CEO and Leadership Operations to create a rubric for leadership development for the company. 


Head of People Department: drove impactful initiatives to improve growth across the organization and develop Procurify’s people processes and inclusive culture.

Highlights:

  • Diversity, Equity, Inclusion - Drove initiatives across the company to support marginalized staff and candidates, Chair of the DEI Committee, introduced and championed Employee Resource Groups, initiated partnerships with external community DEI groups

  • Talent Development System - Created philosophy, process, and materials in an innovated approach to talent development rooted in a growth mindset

  • Created learning and development materials for feedback training and anti-bias training 

  • Voluntary turnover decreased from high of 5.2% to 0.8% per month over tenure

  • Net company growth from 110 to 127 people


What the Heck is a People Champion?

May 2020 - October 2020

DIRECTOR OF ENGINEERING | INVESTMENT TOOLS LTD (WOODSEER GLOBAL & DIVIDENDMAX)

Product team leadership: Responsible for overseeing the Product team including recruiting and onboarding senior staff, product planning and quality, liaising and requirement gathering with clients, documentation


Senior leadership: Driving operational initiatives including developing & monitoring business metrics

Oct 2017 - Nov 2019

DIRECTOR OF ENGINEERINGUNBOUNCE MARKETING SOLUTIONS INC

Engineering leadership: Accountable for people operations and budget of the Engineering department including hiring, onboarding, professional development and training, team health and career management.

Highlights:​

  • Retention in Engineering increased from 58% to 85.4%

  • Gender diversity in Engineering increased from 14% to 30% women

  • Grew department by 32% to 50 people

  • Developed the Engineering Job Family Matrix & goal-setting framework to drive growth and engagement

  • Championed the annual Engineering Internship Program and growth opportunities throughout department    


Career and performance management: 5 direct report Engineering Managers and 7 engineers

Senior leadership: Collaborating with company senior management to drive Product Business Unit initiatives including full reformation of our Product Development team and change management through significant culture shifts for increased productivity, performance, psychological safety and innovation

Mar 2017 - Oct 2017

SENIOR ENGINEERING MANAGERUNBOUNCE MARKETING SOLUTIONS INC

Career and performance management: Aligning 9 direct report engineers delivering to the Webapp development in an agile, continuous integration environment

Engineering leadership: Mentoring 3 junior Engineering Managers, senior contributor to department initiatives

Sep  2016 – Mar 2017

SENIOR PRODUCER | CODE MYSTICS

Project management: Coordinating multiple simultaneous titles, recruiting team and applying deep experience and outsource network to problem-solving. Managed a fully distributed team through process improvement and tool adoption.

Highlights:

  • Developed a benefits strategy and policies to enhance recruiting and staff retention
  • Phantom Dust: Windows 10 & Xbox One (Microsoft Game Studios)   


Business development:  Aligning the slate of products, budgets and schedules  for the company,  including nurturing relationships with publishers, intellectual property holders and other development partners

Aug 2013 – Jul 2016

DIRECTOR OF STUDIO DEVELOPMENT | ROADHOUSE INTERACTIVE LIMITED

Production leadership: Problem-solving as the studio’s senior project manager with oversight and mentorship of the entire Production and QA staff, recruiting and scheduling of resources between teams, driving the sharing of best practices throughout the studio

Highlights:

  • Drove the planning and launch of 10 games which were updated and iterated in a liveops environment, during which Roadhouse Interactive grew from 40 to 170 staff
  • End-to-end driver of the Roadhouse SR&ED effort including designing process improvements and new tool development

  • Established the Quality Assurance career path, addressing growth, retention and engagement challenges in studio QA staff

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Studio-wide outsourcing: Coordinating all business relationships with outsourcing partners including contract negotiation and quality control processes

Oct 2010 – Jun 2013

PRODUCERSLANT SIX GAMES

Resident Evil: Operation Raccoon City: Xbox 360, PS3, and PC (Capcom)

Producer: Directing the art pipeline, mitigating risk, and coordinating the scope & delivery efforts of rendering engineers, tools engineers, to concept, environment & prop artists, providing general studio operational leadership and process improvements

Outsourcing management: Budget, forecasting and quality processes for an extensive art outsourcing effort

Highlight:

  • DLC Lead: Mobilizing the effort of a subteam towards delivering the downloadable missions and DLC multiplayer content for the game; delivering high quality content with limited resources while the main release was finalling. Wrangling solutions to complex problems, coordination of multi-disciplinary groups

Career and performance management: 5 direct report software engineers and technical artists


The Bowling Dead: iOS (Slant Six Games/Activision Mobile partnership)

Lead Producer: Accountable for delivering the launch product and releasing updates of an iOS mobile game, the first mobile game Slant Six Games released to market. Analyzing the game’s metrics and developing business strategies to drive game updates, user monetization and future products

Highlight:

  • Collaboration with the game's distribution partner Activision Mobile Publishing Inc. and advertising partner Flurry Inc.

Jul 2010 – Oct 2010

ASSOCIATE PRODUCERDISNEY INTERACTIVE - PROPAGANDA STUDIOS

Pirates of the Caribbean: Armada of the Damned [Xbox 360, PS3, PC]
Production Management: Production on a AAA action RPG featuring Disney IP during the polish and finalling stage. Guiding a subteam of 10 gameplay engineers and designers, leading scrum strike groups focused on feature improvement. 

Dec 2009 – Jul 2010

PROJECT MANAGERMICROSOFT GAME STUDIOS

Relic Rescue: Facebook (Microsoft)

Project management: An online social free-to-play game with cross-team coordination between the server side operations group and client side team. The game was developed to its launch within 12 weeks and received weekly feature updates post launch
Career support and management: 4 direct report software engineers

Mar 2009 - Dec 2009

PRODUCTION CONSULTANT | NO ROBOTS INTERACTIVE ENTERTAINMENT

Jamble Music Mashups, Jamble Dance Music Mashups [iOS]

Project management and production, corporate strategy:  Scheduling, risk analysis, budgeting, market research and strategies, Localization management, Music licensing issues, Team management, Social networking/community management

1983 - 1990

CANADIAN NAVAL RESERVE OFFICER | CANADIAN FORCES

Military Exercise Training Officer: Creating educational documents for military training exercises.
Adventure Training Officer: Leading an Adventure Training exercise consisting of planning, providing motivation for the exercise, and evaluating the performance of the 7-member team.
Communications Officer: Providing the professional example, organizing specialized training and administrating to the Communications staff at the Naval Reserve Unit.
Recruit Training Officer: Interviewing and assessing the personal skills for new recruits. Working hand in hand with recruits to determine their personal goals and areas of focus.
Naval Reserve Officer Candidate: Developing leadership skills and training in how to maintain command over multiple merchant vessels during conflict. Proven abilities in seamanship, navigation, firefighting and communications

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VOLUNTEER ROLES

Board of Directors: Force of Nature Alliance

2019 - 2022

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Milestone Mentor: Code Coven Elevate 2020

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Board of Directors: St. Catherine’s Childcare Society

2001-2003

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Board of Directors: Westcoast Parent Resources Education Program

1996-1998

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